Saturday, March 5, 2011

Building a Empire Part 2.5



Three Kingdoms Online

STAGE 2.5 - DOMINATION

Part 1 - League Flags and Base Regions

League Flags have one purpose: they show off the fact that you own an area. They have two effects: One - at level 10, they turn the base region you are in blue, to show you own it. Two - if your blue bits and your league leader's blue bits connect, you can move your city around inside them. But it takes a bloody great long time. Last I heard, it was 15 hours.

Now, base regions. When you put up a flag, your base region is not the 7x7 area around you. It's the 7x7 space you live in based on the grid starting at 0:0. Which means that if you are on 143:220, you are in the centre of your base region, but if you are at 434:189, you are in a corner of it. How do you figure out if you are in the centre or not? Easy. Take your coordinates. [My fictional city is at 345:678.] Subtract 3 (the number between the centre and the edge of a space) from both. [Now it's 342:675.] Now divide by 7 (the number of spaces in an area). [Ok...48.86:96.43]. Round both numbers down, to the nearest unit [48:96], multiply by 7 [336:672], add 3 [339:675]. This is the centre of your base region. Focus on it. At LF10, this area will turn blue.

Thanks to Tsao for that method. Now presumably, once all of the map is owned by your league, or just by you, you win. Since none of the servers have made it to this point yet, it's difficult to say. I doubt any lone wolf would be able to withstand a league though. So this leads us to:


Part 2 - Being an active contributor to your league

A) Paying gold
You can pay gold to get Marching Pocks and Marching Chests, or Tiger Tokens to donate to your league. But there are other ways to help.

B) King of the Hill
Helping your league win KotH is good - it means your league taxes other leagues instead of the other way round. Let me explain the basics of what goes on, for those who don't know.

Friday, Regional: Four cities, each one corresponding to a group of states - East, North, South and West. Find the corresponding one for you under the King of the Hill button in the sidebar (which you can only see when in the Resource or City panes). The objective is to capture one of these cities from NPCs and, with the help of your leaguemates, continue to hold it against other leagues' forces until the end of the round. Round lasts from 10:00 server time to 10:30, also server time. Troop limit inside the city is 800. Troops set to destroy will automatically support if city is held by an ally. Units with higher defense are automatically swapped in to replace units with lower defense. Travel time to city is 4:00 if inside the region, 8:00 if outside the region. This is one of the reasons why I mentioned previously that joining a league with many people in different states was a good idea. It is possible, with enough active players, to get more than one regional capital.

Saturday, National: Everyone goes for a single city, otherwise same deal as Regional. Travel time everywhere is 4:00. 19:00 to 19:30 server time.

EDIT: Correction, the limit for defenders in the city is increasing with server age.

Prizes are the same for both events: One for the person who held the city the longest, one for the one who held it at the end, one for the one with most kills, several for random (?) participants.

Winning these weekly events repeatedly will slowly give your league an advantage over other leagues.


C) Spreading
Go, build! This is the other reason it's good to be in a league with people all over the place. You can cover the map with sub-cities, all over the map, like a plague, spreading, covering everything, killing everyone in your path, until YOU are all that is left. MUAHAHAHAHAHAHAHAHAHAHAHA!

This is also why you want to space your sub-cities to be in different base regions. That way, you can cover a 14x14 area of the map with 4 cities. You could, theoretically, have cities with nothing in them but an annexe and an LF10. Near an Independent, of course, to provide a defending force.

End Stage 2.5
To be finished in Stage 3

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